摘要
对X3D进行简要介绍,具体分析与X3D场景交互的两种方式,其中重点探讨通过X3DSAI与外部程序进行信息通信的机制。以此为基础,研究并设计一种基于X3D场景进行三维信息查询定位的方法,并结合具体X3D场景编程予以实现,以证明该方法的简便性和实用性。
Introduces the main contents concerning X3D and then discusses the mechanism of communication between X3D and external program through SAI after analyzing two approaches of interacting with X3D scene. Proposes a method of three-dimensional information query and object-positioning and realizes it by using specific X3D scene and Java so as to show this method is much more practical.
出处
《现代计算机》
2009年第8期173-175,共3页
Modern Computer
关键词
X3D
SAI
场景交互
三维信息查询
X3D
SAI
Scene Interaction
Three-Dimensional Information Query