摘要
纹理能够表现出物体表面丰富的细节特性,可以描述各种各样有着重复特征的自然现象。运用纹理合成技术生成合适的纹理在虚拟现实、计算机视觉等领域有着广泛的应用。文章对经典的纹理合成算法进行了分类对比研究。
Texture is used to represent the rich details on the surface of the object. It can be also used to depict the natural phenomenon that has repeated features. The texture created by texture synthesis had been widely used in the fields of virtual reality, etc.This paper introduce and summary some classic algorithms about texture synthesis through different category, It introduces the way to apply the algorithm to 3D-curved surface texZure mapping.
出处
《科技广场》
2009年第7期111-114,共4页
Science Mosaic
关键词
纹理合成
纹理映射
计算机视觉
Texture Synthesis
Texture Mapping
Computer Vision