摘要
以情境教学理论为指导,以虚拟现实技术应用为目标,利用Flash交互技术,从教学空间的角度,将《Flash交互动画》课程教学设置成教室、考场、放映厅、咨询台、操作坊五个虚拟教学环境,旨在通过构建不同的教学情境,调动学生的学习积极性,从而促进教学创新,提高课程教学实效。
With theories of situational teaching as guide and application of technology of virtual reality as the goal, we employ Flash interactive technology to simulate 5 virtual teaching environments- classroom, examination room, screening room, information counter and operation room. In the research, we create varied teaching environments, intending to arouse students' interest to learn, and promote innovation of teaching and actually improve teaching efficacy.
出处
《武汉职业技术学院学报》
2009年第4期75-77,共3页
Journal of Wuhan Polytechnic
基金
江西财经职业学院教院级重点课题"基于桌面虚拟现实技术的交互式多媒体课件开发"(项目编号:JXVC-08-1-05)
关键词
虚拟
情境教学
空间切换
Flash交互
virtual
situational teaching
spatial switch
interactive technology