摘要
在渐进网格算法的基础上,提出一种新的基于边优化的三角网格简化算法。在该方法重建出的多分辨率模型表面上,模型的细节层次呈连续分布,并且能跟随视点位置的变化发生动态变化。实验结果表明,该算法运算速度快,显示效果较好,能有效支持细节层次模型的表示。
Based on the simplification of progressive meshes,presents the triangular mesh model simplification based on edge optimization.The Level Of Detail(LOD) is continuously distributed in the mufti-resolution mesh model reconstructed by this approach,and dynamically changed with the movement of the view point.Experimental result demonstrates that the implementation of the algorithm is good effect and runs fast,it also supports the LOD model efficiently.
出处
《计算机工程》
CAS
CSCD
北大核心
2009年第20期205-207,共3页
Computer Engineering
关键词
网格简化
边折叠
渐进网格
细节层次模型
mesh simplification
edge collapse
progressive mesh
Level Of Detail(LOD) model