摘要
为增强飞行模拟仿真的真实感、沉浸感,将描述一种具有很强通用性的简单的飞机座舱模拟。该方法中包含座舱仪表指示以及飞行环境音响效果模拟,实现方案主要是对三维环境中的二维表示以及DirectSound的应用。计算了精灵在屏幕中位置与大小和在世界坐标中位置与大小关系。该方法十分灵活,具有很强的通用性,适合于各种机型模拟。
For the enhancement flight simulation simulation' s third dimension, the immersion feeling, one kind to have the very strong versatile simple cockpit simulation is described. In this method contains the cockpit instruments instruction as well as the flight environment acoustics simulation, the realization of the plan is mainly to the three-dimensional environment two-dimensional expression as well as the DirectSound application. The position and the size and the position and the size relations carries on the computation to the demon in the screen in the world coordinate. This method is very flexible, has the very strong versatility, suits in each type plane simulation.
出处
《计算机工程与设计》
CSCD
北大核心
2009年第20期4762-4765,共4页
Computer Engineering and Design