摘要
本文以楠溪江古村落虚拟漫游系统开发为案例,介绍了基于OSG的桌面型虚拟漫游系统的设计思路、关键技术和开发流程,并在复杂实体建模、实时性优化和系统实现等方面采取了可行的措施。
In this paper, we introduce a virtual navigation system which help users walkthrough a virtual Nanxi River ancient village using MultiGen Creator and OSG. We focused on techniques of complex modeling, realistic visualization, real-time rendering and architecture implementing.
出处
《浙江工贸职业技术学院学报》
2009年第3期40-44,共5页
Journal of Zhejiang Industry & Trade Vocational College