摘要
休闲网络游戏以其轻松的游戏方式、多样的游戏特征,正逐步成为最时尚的网络娱乐形式.作为分布式软件系统重要应用之一,其设计过程中面临多种技术挑战,比如负载均衡、服务器端大量I/O通信的管理、平台构架的可扩展性等.本文采用了ACE及框架、分层抽象、信号/槽机制等技术,完成了一个可扩展、易维护、可复用的休闲网络游戏平台框架.
With relaxed game mode and diverse game features, online games gradually become the most fash- ionable forms of entertainment. As one of the most important applications of distributed software systems, the design faces a variety of technical challenges, including load balancing, masses of communications management in servers, extendability of the platform architecture and so on. This paper completes a casual online games platform which is ex- tendable, maintainable, and reusable using the ACE, framework, layered abstract and the signal/slot mechanism.
出处
《佳木斯大学学报(自然科学版)》
CAS
2009年第5期672-676,共5页
Journal of Jiamusi University:Natural Science Edition