摘要
分析了基于X3D的虚拟场景建模的常规方法,在对比其优缺点的基础上,以虚拟校园为例,引入艺术学思想,采用X3D技术,给出了不同类型物体建模的解决方案,兼顾了模型的质量和加载速度.
Three modeling approaches of virtual scene are analysed,of which the advantages and disadvantages are compared.Combining art thoughts,corresponding solutions to different objects are provided based on X3D by taking virtual campus for an example,which gives consideration on both the quality and loading speed.
出处
《内蒙古大学学报(自然科学版)》
CAS
CSCD
北大核心
2009年第6期738-741,共4页
Journal of Inner Mongolia University:Natural Science Edition