摘要
结合现有骨支架设计系统和增强现实交互技术,提出一种用于骨缺损修复手术的辅助规划方法与检查系统框架。对其中的显示合成与交互方式进行阐述,并以此为基础开发原型系统,其主要目的是在完成骨支架结构模型设计后,帮助临床医生在快速成形制作的颅骨模型上检验骨支架设计的合理性,完成手术的规划和仿真过程。
Combining the exiting bone scaffold design system and augmented reality technology, this paper presents an aided planning and test interactive system frame for defective bone repair surgery, discusses the integrated display and the interactive mode, and develops the prototype system based on it. The system allows the clinician to carry out the surgical planning and simulation process directly using the skull model fabricated by rapid prototyping, after designing the CAD model of defective bone scaffold.
出处
《计算机工程》
CAS
CSCD
北大核心
2009年第23期15-17,20,共4页
Computer Engineering
基金
国家自然科学基金资助项目(60703029)
关键词
增强现实
骨支架设计
缺损骨修复
人机交互
Augmented Reality(AR)
bone scaffold design
defective bone repair
human-machine interaction