期刊文献+

任意方向上三维切割的实现

Three-dimensional Clipping in Arbitrary Direction
下载PDF
导出
摘要 提出了一种通过对虚拟切片序列进行提取来实现任意方向上三维切割的方法,通过对重建三维体进行旋转,选择需要生成虚拟切片的部位的切入方向和切入点,就可以得到任意方向的虚拟切片.从实现结果可以看出,与传统的三维切割方法相比,该方法可以更好的节约存储空间且操作可具有更大的随意性. This paper proposes a new method to accomplish three-dimensional clipping in arbitrary direction by extracting a sequence of virtual slices, We can get it by choosing appropriate entrance direction and point of penetra- tion. This method can economize the use of memory storage and reduce the restrictions on operation compared with traditional clipping methods.
作者 王海英
出处 《西华师范大学学报(自然科学版)》 2009年第4期369-373,共5页 Journal of China West Normal University(Natural Sciences)
基金 西华师范大学科研启动基金资助项目(08B005)
关键词 重建三维体 三维切割 虚拟切片 three-dimensional reconstruction three-dimensional clipping virtual slice
  • 相关文献

参考文献9

  • 1何晓乾.医学图像三维重建技术研究[D].成都:电子科技大学,2007.
  • 2DANIEL W. Interactive Clipping Techniques for Texture-Baesd Volume Visualization and Volume Shading[ J]. IEEE Transactions On Visualization And Computer Graphics ,2003,9 (3) :17 -23.
  • 3GELDER A, KIM K. Direct Volume Rendering with Shading via Three-Dimensional Textures [J] Proc. 1996 Symp. Volume Visualization,, 1996,23 - 30.
  • 4WEILER M, WESTERMANN R, ERTL T, et al. Level-of-detail Volume Rendering Via 3D Textures[ J]. IEEE Volume Visualization, 2000.
  • 5WEISKOPF D, ENGEL K, ERTL T. Volume Clipping via Per-fragment Operations in Texture-based Volume Visualization[ J]. IEEE Visualization, 2002.
  • 6WEISKOPF D, ENGEL K, ERTL T. Interactive Clipping Techniques for Texture-based Volume Visualization and Volume Shading[ J]. IEEE Trans. on Visualization and Computer Graphics, 2003.
  • 7EVERITT C. Interactive Order-Independent Transparency, white paper, NVidia, 2001.
  • 8WILLIAM J S. The VTK User's Guide[ M]. Kitware Inc,1998.28 - 30.
  • 9WEILER M, WESTERMANN R, HANSEN C, et al. Level-of-detail Volume Rendering via 3D Textures[J]. IEEE Volume Visualization, 2000.

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部