摘要
指出教堂建筑在安藤忠雄的建筑设计生涯中占有着非常重要的地位,选取其1996年参与的2000年教堂设计竞赛方案,通过对这个非建成方案的重构和分类解读,试图以一种"不在场"的方式分析设计师对整个设计的处理态度,发掘这种"体验式"空间所形成的原因,进而展现设计师独特的设计策略。
It pointed out that church building occupied very important site in Ando tadao s building design career,with his 2000 church design competition plan in 1996,through reconstruction and explanation classified the non built planning,which was attempt to analyze designer s treating attitude on whole design with "absence" form,the "experience" type space formation reason was found,therefore displayed designer s specific design strategy.
出处
《山西建筑》
2009年第36期12-13,共2页
Shanxi Architecture
关键词
教堂
戏剧性
自然环境
体验式空间
church
dramatic
natural environment
experience space