期刊文献+

Pixol三维雕刻造型技术在三维视觉特效生产中的应用讨论

Application of Pixol Software in 3D Visual Work
下载PDF
导出
摘要 Pixol技术是一种有别于传统三维实现流程的新的建模和显示技术。该项技术优化了三维软件繁琐的实现过程。并通过介入式的辅助,形成了一套新的非线性的生产流程。从而提高了三维特效领域的生产效率。目前广泛应用于三维特效行业的概念设计阶段并辅助用于实现阶段的各项工作。本文通过对其技术原理特征的了解,进一步分析其在生产流程和人员培训环节的作用。从而探讨如何合理而有效利用此技术。 Pixol is a new technology of 3D modeling and preview. This technology has optimized the traditional 3D workflow and carried out a new nonlinear workflow, which makes the 3D visual work more efficiency and easier. Now, pixol technology has being used greatly by concept designer, and it also supplies assistance for the visual realization work as normal map exporting, topology remaking. By explaining and analyzing the feature of this tech, the author extends to discuss the optimization application of pioxl software in domestic 3D workflow and in the personnel training as well.
作者 章斓
机构地区 福州大学
出处 《西昌学院学报(自然科学版)》 2009年第4期65-68,共4页 Journal of Xichang University(Natural Science Edition)
关键词 pixol ZBRUSH 工作流程 概念设计 Pixol Zbrush Workflow Concept design
  • 相关文献

参考文献3

  • 1[美]Wayne Robson and Glen Southern"Essential ZBrush (Wordware Game and Graphics Library)" Sybex Oct,2008.
  • 2[美]Eric Keller"Introducing ZBrush"Sybex May 5, 2008.
  • 3[美]Scott Spencer "ZBrush Character Creation: Advanced Digital Sculpting"Sybex Jun 3,2008.

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部