摘要
电子游戏已成为了"数字化时代"人们的一种生活方式。电子游戏的审美研究既是电子游戏艺术形态和游戏产业发展走向成熟的理论所需,也是新媒介审美文化研究一个不可或缺的重要组成部分。我国对电子游戏的审美研究由于研究路径选择上的偏失,造成了理论困惑与技术主义的"概念先行"的研究困境,使得游戏审美研究既不能回应现实对理论的需求,同时阻碍了新媒介审美研究在深度、广度、视界上的拓展。走出这一困境的根本途径在于,通过对"电子游戏文本"的细读,绎出电子游戏的基本构成要素及各要素之间的组建原理,建构一个基于电子游戏文本描述的游戏诗学。
With the video games developed so rapidly that has been a kind of life style in the digital age, the aesthetic research on them becomes an integral part of the contemporary aesthetic culture and a symbol of the maturity of the video game art industry. However, such research in China falls into a dilemma because of the improper choice of research orientation in the field of game aesthetics. To get rid of such dilemma, the basic way is to frame a description of video game poetics via repeated deliberation of the game scenario to abstract the essences of video games and their relationships.
出处
《东北大学学报(社会科学版)》
CSSCI
北大核心
2010年第1期91-94,共4页
Journal of Northeastern University(Social Science)
关键词
电子游戏
审美研究
游戏诗学
video game
aesthetic research
game poetics