摘要
文章介绍了分布交互式武装直升机效能评估系统中视景演示子系统的开发背景与具体实现方法,对开发过程中的关键技术进行了深入研究。最后在Windows操作系统下,采用Visualc++6.0平台和MultiGen Creator3.0建模软件以及Vega视景仿真软件,实现评估过程中战场态势的3D图形化显示。由开发和应用的实际结果可以看出,该系统具有灵活通用、效果生动的特点,并且比以往直接基于OpenGL图形库开发的视景仿真软件在很大程度上提高了画面逼真度。
This paper introduces the development background of the 3D dynamic demonstration system in effectiveness evaluation software of the DIS armed helicopter and its significance of development and method of realization. Especially the key technology of the development is researched. Finally the system is realized on Windows platform with Visual C + + 6.0,creator3.0, and vega3.7.1. The results of development and application show that this system is easy for operation and has vivid effect. Besides, the efficiency of development and the reality of 3D image are improved as compared with the scene simulation software based on OpenGL directly.
出处
《南昌航空大学学报(自然科学版)》
CAS
2009年第4期86-90,共5页
Journal of Nanchang Hangkong University(Natural Sciences)
关键词
建模
视景仿真
效能评估
model building
visual simulation
effectiveness evaluation