摘要
结合实际产品研发项目,从前期设计策略和概念的分析、人机工程学和人类行为心理学的合理应用等方面,透彻的阐述基于数字化时代、大审美经济和大审美社会背景下,游戏健身产品设计研发的概念创意及理论方法。
Combined with the practice of product R&D projects, elaborate the concept of creativity and theoretical methods about game fitness product design and development thoroughly in various aspects, such as analysis of pre-design strategy and conceptual, reasonable application of ergonomics and human behavioral psychology etc, based on the background of digital era, aesthetic economy and society.
出处
《包装工程》
CAS
CSCD
北大核心
2010年第4期10-13,共4页
Packaging Engineering