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关于Hex博弈最优获胜策略的一种新方法

New approach on optimal play in Hex game
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摘要 Hex博奕Hex(n)是一种在六边形拼接的n×n棋盘上进行的二人博奕,博奕中二人轮流下红色和蓝色棋子,先构造出一条从一边连到对边的单色路者为胜者。Hex博奕中先手有必胜策略。设δ(n)为Hex(n)中先手能保证获胜所需的最少步数,Garikai Campbell通过研究其他对象间接地证明了δ(n)>n对任意n≥4成立。利用新的方法来分析对称性,给出了δ(n)>n一个直接而简单的证明,并在此基础上利用计算证明了δ(5)=7。 Hex game Hex(n) is a two person game played on an n x n board of hexagonal tiles, in which the players take turns trying to construct paths from one side of the board to the other. There exists a winning strategy for the first player. Let δ(n) be the minimum number of moves that player one must make to guarantee a win in Hex (n), Garikai Campbell proved δ (n) 〉 n for any n≥4 by studying another question. In this note, gave a directed and much simpler proof based on a new approach, based on what proved δ(5 ) = 7 by computing.
出处 《计算机应用研究》 CSCD 北大核心 2010年第2期498-499,502,共3页 Application Research of Computers
基金 广西自然科学基金资助项目(0991074) 广西科学院基本科研业务费资助项目(09YJ17XX01)
关键词 Hex博弈 步数 最优策略 Hex game moves optimal play
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参考文献2

  • 1CAMPBELL G. On optimal play in the game of Hex [ J ]. INTEGERS: Electronic Journal of Combinatorial Number Theory, 2004, 4(2) :1-23.
  • 2GALE D. The game of Hex and the Brouwer fixed point theorem[ J]. American Mathematical Monthly, 1979,86(10) :818- 827.

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