期刊文献+

适于网络试穿的快速三维服装仿真方法 被引量:2

New fast 3D garment simulation method suited for online trying
下载PDF
导出
摘要 三维服装仿真技术是虚拟试衣的核心,目前三维服装仿真常用有限元技术来实现,该方法仿真花费的时间较长不能满足网络试衣的要求。提出了一种基于服装裁剪分片技术的三维服装仿真方法,该方法参考服装设计知识将待仿真服装划分为若干衣片,然后用贝塞尔曲面分别模拟这些衣片,最后利用纹理映射技术把服装布料的图案映射到相应的衣片,得到服装三维仿真模型。实验表明利用该方法得到的三维服装模型能够把服装的基本试穿效果展示出来,而且所需的时间很短,可以满足在线试穿的要求。 The core technique of online trying is 3D clothes simulation which always uses the finite elements methods in present,and it doesn't meet the demand of online trying for it costs a long time.A new fast 3D garment simulation method is proposed based on the knowledge of clothes design and draping.This method uses Bezier curves to simulate garment pieces which are gotten according to garment design knowledge,then maps the texture of the garment on the curves,and the 3D model of the garment is achieved.Experiments show that the new method can simulate the real 3D effect of garments well and quickly,and it can satisfy the needs of online trying.
作者 刘赏
出处 《计算机工程与应用》 CSCD 北大核心 2010年第8期78-80,共3页 Computer Engineering and Applications
基金 天津市科学技术发展基金Grant No.08ZXCXGX16400~~
关键词 三维服装仿真 在线试衣 服装分片技术 贝塞尔曲面 3D dress simulation online trying garment piece Bezier curves
  • 相关文献

参考文献9

二级参考文献23

  • 1金一庆.数值方法[M].杭州:浙江大学出版社,1997.198-222.
  • 2D.E. Breen et al. A Particle-Based Model for Simulating the Draping Behavior of Woven Cloth. Textile Research J., 1994(11): 663 - 685.
  • 3X. Provot. Deformation Constraints in a Mass-Spring Model to Describe Rigid Cloth Behavior. Proc. of Graphics Interface, 1995:147- 154.
  • 4David Baraff et al. Large Steps in Cloth Simulation. Computer Graphics Proceedings, SIGGRAPH 1998 Conference Proceedings: 43 - 54.
  • 5Mathieu Desbrun et al. Interactive Animation of Structured Deformable Objects. Graphics Interface, Kingston, Canada, 1999.6.
  • 6M Carigna, Y Yang, N M Thalmann. Dressing animation synthetic actor with complex deformable clothes. Computer Graphics, 1992, 26(2): 99~104
  • 7P Volino, N Magnenat Thalmann. Developing simulation techniques for an interactive clothing system. The Int'l Conf on Virtual Systems and Multimedia'97, Geneva, Switzerland, 1997
  • 8D Terzopoulos et al. Elastically deformable models. Computer Graphics, 1987, 21(4): 205~214
  • 9X Provot. Deformation constraints in a mass-spring model to describe rigid cloth behavior. Graphics Interface 1995, Quebec, 1995
  • 10Tavetomir Vassilev. Dressing virtual people. http://www-dept.cs.ucl.ac.uk/staff/T.Vassilev/papervr〖KG-*8〗 2c.PDF, 2000

共引文献46

同被引文献26

  • 1高峰,董兰芳.网上3D试衣系统技术研究[J].计算机仿真,2006,23(6):209-212. 被引量:24
  • 2CordierF,Seo H,Thalmann N M. Made-to-measure technolo- gies for online clothing store [ J ]. IEEE Computer Graphics and Applications,2003,23 ( 1 ) : 38-48.
  • 3Begole B, Matsumoto T. Designed to Fit : Challenges of Inter- action Design for Clothes Fitting Room Technologies [ C ]// The 13th International Human-Computer Interaction Confer- ence. [ s. l. ]: [ s. n. ] ,2009:448-457.
  • 4Choi K J, Ko H S. Research Problems in Clothing Simulation [ J]. Computer-Aided Design, 2005,37:585-592.
  • 5Igarashi T, Hughes J F. Clothing Manipulation [ C ]//15th An- nual Symposium on User Interface Software and Technology.[s. l. ] :ACM, 2002:91-100.
  • 6齐敏,李文娟,齐华,王毅,郝重阳.服装虚拟仿真系统研究[J].中国科学技术大学学报,2007,37(9):1137-1140. 被引量:4
  • 7孙守迁,徐爱国,黄琦,王鑫.基于角色几何碰撞体估计的实时服装仿真[J].软件学报,2007,18(11):2921-2931. 被引量:12
  • 8LIU Yongjin, ZHANG Dongliang, Yuen M M F. A survey on CAD methods in 3D garment design [ J]. Computers in Industry, 2010, 61 (6) : 576 -593.
  • 9UMETANI N, KAUFMAN D M, IGARASHI T, et al. Sensitive couture for interactive garment modeling and editing [ J ]. ACM Transactions on Graphics, 2011, 30(4): 1-10.
  • 10TURQUIN E, WITHER J, based interface for clothing IEEE Computer Graphics & HUGHES J F. A sketch- virtual characters [ J] The Application, 2007,27 ( 1 ) :72 -81.

引证文献2

二级引证文献6

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部