摘要
为了实现中国水墨画的计算机仿真,基于对水墨画感性艺术效果的分析,提出了基于柏林噪声的中国水墨画仿真算法。该算法运用柏林噪声的基本理论,通过构造随机噪声函数、插值干扰函数等方法来实现水墨画的特征效果。仿真结果证明该算法较成功地模拟了中国水墨画的典型艺术效果。
Based on analyzing the art effects of Chinese ink and wash drawing, a novel graphical simulation algorithm for Chinese ink and wash painting based on Perlin noise was proposed. We used the theory of Perlin noise, by constructing random noise functions, interpolation functions and different frequencies of the Perlin noise function to get the art effects of Chinese ink and wash painting. The experiment results indicate that the proposed algorithm can simulate the typical art effects of Chinese ink and wash painting successfully.
出处
《计算机科学》
CSCD
北大核心
2010年第3期278-281,296,共5页
Computer Science
关键词
非真实感绘制
中国水墨画
柏林噪声
仿真算法
Non-photorealistic rendering, Chinses ink and wash painting, Perlin noise, Simulation algorithm