摘要
利用餐前地震数据正确地估计地下介质的背景速度对于复杂构造成像具有重要意义。这一问题的复杂性需要一种良好的优化方法来求解。本文给出了一种新的用于求解连续全局优化问题的计算方法,并将其应用于非线性速度反演计算。与随机法(如模拟退火、遗传算法、均场退火等)不同的是,新的优化方法利用一动态方程来控制寻优计算过程。该动态方程的优点是利用梯度信息使解快速逼近极小点;当解逼近当前极小点后,动态方程的第二项可以使解逃逸局部极值,使其具有全局寻优能力;梯度信息的利用,使求解效率大大提高。这种基于优化算法的速度估计方法在计算目标函数时勿需大量的反射波旅行时拾取,所需要的只是从叠加剖面中得到的零偏移距旅行时,利用相似度准则建立优化目标函数。采用上述寻优方法,自动完成背景速度估算。文中给出算例,证明了方法的计算效率较随机法有明显提高,速度估计算例也给出了正确的结果。
To derive correct medium velocity from prestack seismic data is very significantto complicated structure imaging. The complexity solution of the above problemneeds a good optimization method. A new successive overall optimization calculation method will be used in the solution and non--linear velocity inversion calculation. The method is different from random methods (such as analog annealing, genetic algorithm and average field annealing), and it applies a dynamic equation tocontrol optimizing computation process. The dynamic equation uses gradient information to make the solution fast approximate the minimum point. The 2nd term ofthe dynamic equation may make the solution escape local extreme value and causethe overall optimization capacity when the solution approximates the minimumpoint; the application of gradient information has made the solution efficiency improved obviously. There will be no need to pick large amount of reflection traveltimes in calculation of objective function by the velocity estimation method based onoptimization algorithm. What is needed is only to derive zero--offset travel-timesfrom stack section to establish optimization objective function with the use of similitude criterion. Background velocity estimation will be automatically completed bythe method. The example in this paper proves that its computing efficiency is muchbetter than that of random method. Correct result has been obtained in velocity estimation.
出处
《石油地球物理勘探》
EI
CSCD
北大核心
1998年第5期573-582,共10页
Oil Geophysical Prospecting
关键词
地震数据处理
全局优化算法
速度场
地震勘探
Seismic data processing, gradient information, objective function,dynamic equation, overall optimization algorithm, velocity field