摘要
为实现网格模型两点间最短路径的近似逼近,提出一种网格曲面上近似"最直路径"的计算方法.利用起点与终点邻域特征获得初始切割面,对网格曲面上的三角片逐步切割求交,扩展"最直路径";在求交过程中逐步调整切割平面的方向,直至终点.实验结果表明,文中方法快速、有效.
To obtain the approximation of the shortest path between two points on mesh models, a new method for approximately computing the straightest path on mesh models is proposed in this paper. It utilizes the neighboring feature of the starting point and the end point to determine the initial cutting plane. Then, it calculates the intersection point on the facets of the triangular mesh to extend the straightest path. During this process, it adjusts the direction of the cutting plane when a new intersection point is obtained. The adjustment terminates until the path reaches the end point. The experimental results show that the proposed algorithm is fast and effective.
出处
《计算机辅助设计与图形学学报》
EI
CSCD
北大核心
2010年第4期599-604,共6页
Journal of Computer-Aided Design & Computer Graphics
基金
国家自然科学基金(60903143)
国家教育部重点面上项目(209051)
浙江省自然科学基金(Y1090141)
浙江省科技计划项目(2009C33001)
关键词
三角网格
测地路径
最直路径
切割面
triangular meshes
geodesic path
straightest path
cutting plane