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Markov过程的数学模型在计算机动画中的应用 被引量:1

Applications of Markov Processes in Computer Animations
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摘要 用随机过程的理论和模型实现非确定物体的造型和动画。提出的算法虽还不成熟,但可在计算机中实现许多不确定物体的动画,效果也达到了可以应用的水平。 The model design, animation and coloring of an undefined object are dis- cussed in the paper by using the theory and method of Markov processes. The algorithm presented herein attained a level of practical application. Some examples are also given.
作者 林笠
机构地区 暨南大学数学系
出处 《暨南大学学报(自然科学与医学版)》 CAS CSCD 1998年第5期18-21,26,共5页 Journal of Jinan University(Natural Science & Medicine Edition)
关键词 马氏过程 计算机动画 数学模型 Markov processes computer animations undefined objects
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参考文献3

  • 1孙家广,计算机图形学,1995年,3,439页
  • 2汪荣鑫,随机过程,1987年
  • 3苏步青,计算几何,1981年

同被引文献11

  • 1Witkin A,Kass M.Spacetime constraints. Computer Graphics . 1988
  • 2D H U Kochanek,R H Bartels.Interpolating splines with local tension, continuity, and bias control. Computer Graphics . 1984
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  • 4Reynolds C W.Interaction with Groups of Autonomous Characters. the proceedings of Game Developers Conference2000 . 2000
  • 5Reynolds,C. W.Not Bumping Into Things-Developments in Physically-Based Modeling course notes. . 1988
  • 6Reynolds,C. W.An evolved, vision-based behavioral model of coordinated group motion. From Animals to Animats 2: Proc. Second Intl. Conf. on Simulation of Adaptive Behavior . 1993
  • 7Terzopoulos D,Tu X Y,Grzeszczuk R.Artifical fishes: autonomous locomotion, perception,behavior and learning in a simulated physical world. Artificial Life . 1994
  • 8Reynolds C W.An Evolved,Vision-Based Model of Obstacle Avoidance Behavior. Artificial Life III . 1993
  • 9Reynolds C W.Steering Behaviors For Autonomous Characters. the Proceedings of Game Developers Conference1999 . 1999
  • 10郭庆,吴文虎,方棣棠.隐马尔可夫模型中一种新的帧相关建模方法[J].软件学报,1999,10(6):631-635. 被引量:4

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