摘要
利用EAI构建了基于网络的多人交互虚拟环境模型,同时利用面向对象技术及未知状态推测算法实现了虚拟环境下的多人交互.仿真结果表明,未知状态推测算法可降低网络负载,所构建的用户端对象模型、服务器端对象模型及算法均是有效的.
A multi-user interactive model under virtual environment was established by using EAI.Object oriented programming was applied and the unknown state inferring algorithm was presented to realize multi-user interaction under virtual environment.The simulation results show that the network load is reduced considerately confirmed numericaly.Meanwhile,the effectiveness of two models: the client object model and the server object model are also proven.
出处
《西安工程大学学报》
CAS
2009年第6期99-103,共5页
Journal of Xi’an Polytechnic University