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基于手绘的三维建模系统的研究和实现 被引量:2

Investigation and implementation of sketch based 3D modeling system
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摘要 研究基于手绘(sketch)的三维建模方法并实现相应的建模系统。通过对输入的手绘笔画(strokes)进行去噪、分段、识别等操作,将手绘笔画识别为直线、椭圆等基本图元,再根据图元之间的相应关系构建出三维模型,实现对用户输入意图的自动三维解释。实验结果表明,该方法能够对输入的strokes进行精确的分析处理,实现对输入手绘笔画的三维建模。 This paper conducted an investigation into method of sketch based 3D modeling and achieved the corresponding mode-ling system. After being added operations such as noise reduction,segmentation,classification,etc.,the input sketch strokes would be identified as a straight line, oval and other basic primitives. According to the correspondence between the primitives the three-dimensional models could be constructed.Then automaticlly interpreted the intention of users’input into to proper three-dimensional interpretation. Experimental results show that, through precise analysis and process,the input strokes can be correctly interpreted into three-dimensional model.
出处 《计算机应用研究》 CSCD 北大核心 2010年第5期1959-1961,1964,共4页 Application Research of Computers
基金 面向移动设备的视频3D参数编解码在多核系统上的实现(MOE-INTEL-08-08)
关键词 手绘 笔画去噪 笔画分段 笔画识别 笔画三维解释 三维建模 sketch strokes denoising strokes segmentation strokes classification strokes 3D interpretation 3D modeling
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参考文献7

  • 1OLSEN L,SAMAVATI F F,SOUSA M C,et al.A taxonomy of modeling techniques using sketch-based interfaces[R].2008.
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二级参考文献8

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