期刊文献+

软体多局部破碎特效研究 被引量:5

Soft Body Simulation with Multiple Local Fracturing Effects
下载PDF
导出
摘要 基于物理的软体仿真与动画是计算机图形学的研究热点之一,但大多数方法计算复杂度较高,难以获得实时性交互.文中在虚节点算法基础上,提出了一种软体多局部破碎特效行为描述算法,该算法通过判别组成软体物理模型的质点受力、弹簧结构损伤情况,对模型进行局部几何拓扑重构,较好地描述了软体局部破碎行为.此外,在闭合压力模型理论基础上,结合质点弹簧系统,实现了一个实时交互的软体仿真平台.实验证明,整个软体仿真及多局部破碎特效过程可以获得稳定、实时交互、具有物理真实感的效果. Physical based Soft Body simulation and animation attract the heart of the researchers in computer graphics for a long time,but most methods need huge complicated computation and they could not get a real-time interactive result.This paper presents a novel algorithm to describe the local fracture effects of Soft Body based on virtual node algorithm.The algorithm firstly checks the conditions of the springs and the masses that form the geometrical structure of the object,and then it makes a local topology reconstruction for the simulation,the whole process works well for the multiple local fracture effects.Experiments show that the entire simulation process with multiple local fracture effects can be physical realistically at interactive speeds.
作者 曾亮 吴亚刚
出处 《计算机学报》 EI CSCD 北大核心 2010年第6期1110-1114,共5页 Chinese Journal of Computers
基金 国家"九七三"重点基础研究发展规划项目基金(2009CB723803) 国家自然科学基金(60873120)资助~~
关键词 软体仿真 虚节点 局部破碎 质点弹簧系统 拓扑重构 soft body simulation virtual node local fracture mass spring system topology reconstruction
  • 相关文献

参考文献1

二级参考文献9

  • 1P Meseure, J Davanne, L Hilde, et al. A Physically-Based Virtual Environment dedicated to Surgical Simulation. Proceedings of International Symposium on Surgery Simulation and Soft Tissue Modeling [C]//Lecture Notes in Computer Science 2673. Juan-Les-Pins. France. 2003, 38-47.
  • 2Kühnapfel U, Cakinak H K, Maass H. Endoscopic Surgery Training using Virtual Reality and deformable Tissue Simulation. Computers & Graphics 24(2000)[C]//Elsevier, 2000, 671-682.
  • 3W Mollemans, F Schutyser, J Van Cleynenbreugel, P Suetens.Tetralaedral mass spring model for fast soft tissue deformation.Proceedings of International Symposium on Surgery Simulation and Soft Tissue Modeling [C]//Lecture notes in computer science, 2003,145-154
  • 4Ralf Rabaetje. Real-time simulation of deformable objects for assembly simulations. Proceedings of the Fourth Australian user interface conference on User interfaces[C]//Adelalde. 2003, 57-64.
  • 5Andreas O Frank, I Alexander Twombly, et al. Finite Element Methods for real time Haptic Feedback of Soft-Tissue Models in Virtual Reality Simulators. Proceeding of 2001 IEEE Virtual Reality Conference[C]//Yokohama. Japan. 2001,257-263.
  • 6Nikitin I, Nikitina L, et al. Real-time simulation of elastic objects in Virtual Environments using Finite element method and precomputed Green's functions. 8th European Workshop on Virtual Environments[C]//Barcelona, Spain. 2002, 47-52.
  • 7James D. Multi resolution Green's Function Methods for Interactive Simulation of Large scale Elasto static Objects and other Physical Systems in Equilibrium. PhD Thesis [D]. University of British Columbia. Canada. 2001.
  • 8Desbrun, M P Cani, A Barr. Adaptive simulation of soft bodies in real-time, Proceeding of Computer Animation 2000[C]//Philadelphia.US. 2000, 133-144.
  • 9Matyka M, Ollila M. A Pressure Model for Soft Body Simulation.Proceeding of Sigrad[C]//Umea, Sweden. 2003, 29-34.

同被引文献77

  • 1柳有权,刘学慧,朱红斌,吴恩华.基于物理的流体模拟动画综述[J].计算机辅助设计与图形学学报,2005,17(12):2581-2589. 被引量:59
  • 2尹星云,胡长俊.基于OpenGL的烟花粒子系统设计[J].电脑开发与应用,2006,19(7):28-30. 被引量:5
  • 3Eberle D, Strunk O, O'Sullivan R. A Procedural Approach to Modeling Impact Damage [C]//ACM SIGGRAPH 2003 Sketches & Applications, California, USA. USA: ACM, 2003: 1-1.
  • 4Martinet A, Galin E, Desbenoit B, et al. Procedural Modeling of Cracks and Fractures [C]// Proceedings of the Shape Modeling International 2004. USA: IEEE Computer Society, 2004: 346-349.
  • 5Zheng C, James D L. Rigid-Body Fracture Sound with Precomputed Soundbanks [C]// ACM SIGGRAPH 2010 papers, Los Angeles, California, USA. USA: ACM Press, 2010: 1-13.
  • 6Parker E G, O'Brien J F. Real-Time Deformation and Fracture in a Game Environment [C]// Proceedings of the 2009 ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Louisiana, USA. USA: ACM, 2009.
  • 7Anderson T. Fracture Mechanics: Fundamentals and Applications [M]. Third Edition. USA: CRC Press, 2005.
  • 8Ter-zopoulos D, Fleischer K. Modeling Inelastic Deformation: Viscoelasticity, Plasticity, Fracture [C]// Computer Graphics (SIGGRAPH '88 Proceedings). USA: ACM Press, 1988, 22(8): 269-278.
  • 9Norton A, Turk G, Bacon B, Gerth J, Sweeney P. Animation of Fracture by Physical Modeling. [J]. The Visual Computer (S0178-2789), 1991, 7(4): 210-219.
  • 10O'Brien J, Hodgins J. Graphical Modeling and Animation of Brittle Fracture [C]// Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques. New York, USA: ACM, 1999: 137-146.

引证文献5

二级引证文献25

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部