摘要
介绍分布交互仿真(DIS)环境中计算机生成兵力(CGF)的概念,分析CGF系统的原理、结构、特点和主要研究内容.介绍现有的CGF系统。
Computer Generated Forces (CGF) systems control large mumbers of autonomous battlefield entities in Distributed Interactive Simulations (DIS). The concept of CGF in DIS is introduced. The principles, framework,characteristics of CGF and key research directions for CGF are discussed. The relations between CGF and the simulations of DIS, the relations between CGF and Artificial Intelligence (AI) are analyzed. Finally, some conclusions are presented.
出处
《北京航空航天大学学报》
EI
CAS
CSCD
北大核心
1999年第3期314-317,共4页
Journal of Beijing University of Aeronautics and Astronautics
关键词
分布交互仿真
CGF
计算机生成兵力
人工智能
computerized simulation
computer networks
war games
distributed active simulation