摘要
通过分析和研究非真实感水彩画的绘制方法及特征,提出一种基于多结构多尺度彩色形态学的非真实感水彩画模拟方法。在实现水彩画的边缘暗色化及流动图案等特征的过程中,结合彩色形态学的开、闭、膨胀和腐蚀算子理论,设计一种新的环形、圆形与菱形相结合的结构元素,采用不同尺寸的多结构元素及多空间尺度的图像特征,在不同的颜色模型内进行操作,最终实现了非真实感水彩画的有效模拟。实验结果表明,该方法成功模拟出非真实感水彩画的独特艺术效果。
Through analysis and study of non-photorealistic watercolor rendering methods and features,this paper proposes a non-photorealistic method of watercolor simulation based on multi-structure and multi-scale color morphology.During the process of achieving its edge darkening and patterns flowing,it designs a new combination of structures such us ring,circular and diamond by taking advantage of the color morphology's open and close,the expansion and corrosion operator theory.The effective simulation of non-photorealistic watercolor is finally realized by using various sizes of multi-structure elements and different spatial scales of image feature and operating in different colored models.The result of the experiment shows that this method simulates the unique artistic effect of non-photorealistic watercolor successfully.
出处
《计算机工程与应用》
CSCD
北大核心
2010年第5期157-159,242,共4页
Computer Engineering and Applications
基金
国家自然科学基金No.20633050~~
关键词
多结构多尺度
非真实感
彩色形态学
颜色模型
multi-structure and multi-scale
non-photorealistic
color morphology
colored model