摘要
在弹道导弹的设计、研究中,弹道仿真是一项必不可少的实验工具。如何能够高效地进行弹道导弹的弹道全数字仿真是本文主要探讨的问题。针对这一问题,本文首先分析讨论了不同情况、不同阶段下弹道仿真模型之间的共性和不同点;在此基础上,利用面向对象的方法,从框架的角度出发,构造了弹道仿真框架,以便为各种情况下的弹道全数字仿真提供基础。
Trajectory Simulation is an absolutely necessary experimental tool in the design and research of trajectory missiles. How to make efficient digital simulation on trajectory missiles is the main problem discussed in this paper. In view of this problem, the paper analyzes the generalities and differences of trajectory simulation models on different situations and different phases firstly, and then makes use of object oriented method to construct the frame of trajectory simulation, so as to provide an efficicent foundation for digital trajectory simulation on different situations.
出处
《系统仿真学报》
CAS
CSCD
1999年第2期101-103,107,共4页
Journal of System Simulation
关键词
弹道
仿真
面向对象
弹道导弹
trajectory
simulation
object oriented method
frame