摘要
The problems of the earth's gravity fields' visualization are both focus and puzzle currently. Aiming at multiresolution rendering, modeling of the Earth's gravity fields' data is discussed in the paper by using LOD algorithm based on Quad Tree. First, this paper employed the method of LOD based on Quad Tree to divide up the regional gravity anomaly data, introduced the combined node evaluation system that was composed of viewpoint related and roughness related systems, and then eliminated the T-cracks that appeared among the gravity anomaly data grids with different resolutions. The test results demonstrated that the gravity anomaly data grids' rendering effects were living, and the computational power was low. Therefore, the proposed algorithm was a suitable method for modeling the gravity anomaly data and has potential applications in visualization of the earth's gravity fields.
The problems of the earth's gravity fields' visualization are both focus and puzzle currently. Aiming at multiresolution rendering, modeling of the Earth's gravity fields' data is discussed in the paper by using LOD algorithm based on Quad Tree. First, this paper employed the method of LOD based on Quad Tree to divide up the regional gravity anomaly data, introduced the com- bined node evaluation system that was composed of viewpoint related and roughness related systems, and then eliminated the T-cracks that appeared among the gravity anomaly data grids with different resolutions. The test results demonstrated that the grav- ity anomaly data grids' rendering effects were living, and the computational power was low. Therefore, the proposed algorithm was a suitable method for modeling the gravity anomaly data and has potential applications in visualization of the earth's gravity fields.