摘要
利用OpenGL三维可视化技术,自主研发了姜寨聚落遗址三维可视化系统。介绍了系统结构,突出介绍姜寨聚落遗址自然景观场景实体,包括地形、山川、河流、天空、太阳等的三维可视化实现,其中运用了显示列表、矩阵操作、颜色混和、雾化和角色帧、照相机等技术,力求恢复姜寨聚落遗址的原始自然景观。
A system of Jiangzhai site 3D visualization is exploited independently based on OpenGL,and this paper introduces the structure of the system,and gives prominence to the actualization of 3D visualization on screen and entities of natural sight of Jiangzhai site,including the terrain,hill,river,sky and sun.Meanwhile,it introduces many technologies of 3D visualization,such as the display list,matrix operation,color blend,fog,actor frame and camera,so as to do its best to recover the original natural sight of Jiangzhai.
出处
《武汉理工大学学报》
CAS
CSCD
北大核心
2010年第16期76-79,共4页
Journal of Wuhan University of Technology
基金
江苏省教育厅"青蓝工程"中青年学术带头人培养对象项目(0702)
江苏省人事厅"六大人才高峰"高层次人才培养对象项目(20080249)