摘要
本文通过分析Torque游戏引擎的特性、接口函数和启动流程,最后介绍了Torque引擎中实现的静态物体的创建、人物的创建和人物操作功能。
This paper analyzes the characteristics of Torque game engine,interface functions,and start the process,and finally introduces the Torque engine to achieve the creation of static objects,characters and character creation of operating functions.
出处
《计算机光盘软件与应用》
2010年第10期142-142,139,共2页
Computer CD Software and Application