摘要
本文讨论了一种基于窗口的面向对象的用户界面设计思想及方法,详细描述了各种类的定义。在DOS环境下运用Watcom C++语言开发在微机上运行。它可以使用户方便地进行再开发工作,界面运用事件处理方式由窗口、弹出选单、图标、按钮等组成。效果良好。
This paper discusses a design idea and method about Graphic User Interface based on windows and object oriented approach,and describes definitions of some classes in detail. It is developed with Watcom C++ in DOS and on PC.The GUI can be redeveloped conveniently by user.It consists of windows, popup menus,icons,buttons and so on,treated with event handling.
出处
《计算机应用与软件》
CSCD
1999年第3期12-15,共4页
Computer Applications and Software