摘要
Maya、XSI、MAX是目前世界上最为优秀的三维动画和特效制作软件。Maya广泛应用于专业的影视广告、角色动画、电影特技等领域,与其他三维动画软件不同的是,Maya中引入了节点的概念。这些节点遍布建模、材质、动画、动力学系统等Maya的各个模块,每个节点都有其特殊的属性,节点与节点之间还有着各种各样的联系。从程序设计的角度解释Maya的节点会更好理解。通过对Maya与XSI、MAX节点技术的分析,体会它们各自的特点和优势。
XSI, Maya, MAX is the world's most excellent 3D animation and special effects software. Maya is widely used in professional film and television advertising, character animation, films, special effects and other areas, Unlike other 3D animation software, Maya introduces the concept of a node. These nodes are located throughout the modeling, material quality, animation, dynamic systems, individual modules of the Maya, each node has its special properties, and node and node also has a variety of links. From program design point of view of the nodes are interpreted Maya better understanding. By Maya and, XSI MAX node technology analysis, experience in their respective characteristics and advantages.
出处
《电脑编程技巧与维护》
2010年第20期28-29,共2页
Computer Programming Skills & Maintenance