摘要
文中介绍了如何在有固定管线的3D硬件加速器的智能手机上实现在玻璃表面产生水滴和小股水流动画的算法。文中针对水滴算法中最消耗计算时间的光照部分,提出一种环境贴图算法来代替管线追踪算法渲染水滴光影效果。
This paper introduces an arithmetic about how to realize the picture of water drips and streams on the grass surface, which is applied in the intelligentized cell phones of the 3D hardware accelerator of the fixed line. In the lighting part of this paper, which spends the most time in the drip arithmetic, we mention an effective arithmetic which can replace the line tracing arithmetic to dye the light-shadow effect on the surface of drip.
出处
《信息化研究》
2010年第10期21-22,25,共3页
INFORMATIZATION RESEARCH
关键词
智能手机
实时图形学
算法
intelligentized cell phone
real-time graphics
arithmetic