摘要
简述了利用Direct3D技术设计游戏过程。分析并研究了简单几何体的渲染、管线的运用、3D模型和2D对象的调用和显示、模型的轮廓绑定等主要问题。仿真结果表明采用Direct3D技术在三维游戏视觉效果中的重要性。
Outlines the technical design games using Direct3D process.Analysis of a simple geometry rendering, the use of pipelines, 3D models and 2D objects call and display,models such as the outline of the main issues binding.Simulation results show that the use of Direct3D technology in three-dimensional visual importance of the game.
出处
《科技创新导报》
2010年第31期244-244,共1页
Science and Technology Innovation Herald
关键词
设备
渲染
飞行仿真
Device
Render pipeline
Flight simulation