摘要
研究了一种基于面模型的矿山巷道三维自动建模方法。巷道建模分解为网络建模、断面建模、巷道段建模以及空间交汇几个步骤。对建模过程涉及的各算法进行了分析,基采用C++编程实现整个建模过程,并总结了有待进一步研究的问题。
A three-dimensional surface modeling method for roadways is studied in this paper. First, in viewing of the characteristics of roadway, the whole idea of modeling is introduced. Roadway modeling is broken down into several steps, network modeling, cross section modeling and spatial convergence. Then, from the perspective of spatial analytic geometry, algorithms involve modeling process are analyzed and studied. Finally, based on object-oriented technology, the whole modeling process is achieved with standard C++ programming, and several existing problems are summarized for further study.
出处
《上海地质》
2010年第B11期262-264,共3页
关键词
矿山巷道
三维
自动建模
roadway
three dimensional
automatic modeling