摘要
针对基于图像生成的烙画艺术问题,以纹理合成与传输算法为基础,提出了一种基于纹理传输的烙画风格图像仿真算法。利用YCbCr颜色空间中亮度直方图的相似性匹配,实现了纹理传输过程中误差优化,避免了局部纹理块的拷贝错位,最后通过对传输结果图像与背景图像的加权控制完成图像融合。仿真实验表明,该方法生成的仿真图像接近真实烙画视觉效果。
Aiming at solving the problem with the image-based pyrography generation,a novel style of pyrography painting simulation algorithm was proposed based on texture synthesis and transfer.It is suggested that the brightness histogram matching in YCbCr color space be adopted to optimize errors during the image processing,the texture block copy be reoriented correctly,and ultimately the image fusion be achieved through weighted control.Experimental results show that a very similar-to-real pyrography simulation effect can be achieved through this approach.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2010年第12期2929-2933,共5页
Journal of System Simulation
基金
陕西省2009年"13115"科技创新工程项目(2009ZDGC-06)
关键词
非真实感绘制
纹理传输
烙画
仿真
non-photorealistic rendering
texture transfer
pyrography
simulation