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立即辐射度综述

Survey of instant radiosity
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摘要 立即辐射度作为一种实时全局光照方法,近年来在真实感实时绘制应用研究中得到了广泛的关注,尤其是与当前图形处理硬件GPU的配合,已使其成为适合于在PC上实现复杂场景实时绘制的一种重要方法。对立即辐射度算法进行了综述,以立即辐射度发展历程为主线,分析算法的基本思想,深入剖析了立即辐射度当前的扩展及优化;展现了立即辐射度方法的一个清晰蓝图,指出了该方法在实时全局光照领域中进一步的研究热点和发展方向。 In recent years,instant radiosity as an approach for real-time global illumination,which acquired more and more attentions to application study in the real-time realistic rendering,especially fited for real-time rendering of complex scenes on PC with current graphic hardware GPU.This paper gave a survey to instant radiosity,looked back to its development,analyzed its fundamental theory,took deeply apart to the state-of-the-art of its extensions and optimization.And provided a clear blueprint of the method and pointed out its further research issues in real-time global illumination.
出处 《计算机应用研究》 CSCD 北大核心 2011年第2期401-405,共5页 Application Research of Computers
基金 国家"863"计划资助项目(2006AA01Z335 2007AA01Z322) 四川省教育厅自然科学科研基金资助项目(09ZB091 09ZC014)
关键词 立即辐射度 虚拟点光源 实时全局光照 实时绘制 图形处理器 instant radiosity virtual point light real-time global illumination real-time rendering GPU
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