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树上最大支撑森林对策 被引量:1

The Max-Cost Spanning Forest Games on Tree
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摘要 本文在无向网络上定义了最大支撑森林对策,利用图论知识研究了树上最大支撑森林对策的核和核仁,并将所得结论推广到无关网络上. The max-cost spanning forest game on undirected network is defined in this paper,the kernel and the nucleolus of the max-cost spanning forest game on tree are studied by the knowledge of Graph Theory,and conclusions obtained are extended to the inessential network.
出处 《应用数学与计算数学学报》 2010年第2期42-48,共7页 Communication on Applied Mathematics and Computation
关键词 最大支撑森林对策 核仁 max-cost spanning forest games kernel nucleolus tree
  • 相关文献

参考文献6

  • 1Bird C.G . On cost allocation for a spanning tree: A game theory approach[J] . Networks, 1976,6: 835-350.
  • 2Granot D., Huberman G . On minimum cost spanning tree games[J] . Mathematical Programming, 1981, 21: 1-18.
  • 3Granot D., Maschler M., Owen G., Zhu W.R . The Kernel/Nucleolus of a Standard Tree Game[J] . Int J Game Theory, 1996, 9.5: 219-244.
  • 4Granot D., Maschler M. Spanning network games[J] . Int J Game Theory, 1998, 27: 467-500.
  • 5Faigle U., Kern W., Kuipers J . Computation the nucleolus of min-cost spanning tree games is NP-hard[J] . Int J Game Theory, 1998, 27: 443-450.
  • 6Maschler NL, Peleg B., Shapley L.S . The kernel and the bargaining set for convex games[J1. Int J Game Theory, 1972, 1: 73-93.

同被引文献17

  • 1Claus, A. and Kleitman, D.J., Cost allocation for a spanning tree,Networks, 1973, 3(4): 289-304.
  • 2Bird, C.G., On cost allocation for a spanning tree,Networks, 1976, 6(4): 335-350.
  • 3Claus, A. and Granot, D., Game theory application to cost allocation for a spanning tree,Working paper, Faculty of Commerce and Business Administration, University of British Columbia, 1976.
  • 4Megiddo, N., Computational complexity of the game theory approach to cost allocation for a tree,Math. of Oper. Res., 1978, 3(3): 189-196.
  • 5Megiddo, N., Cost allocation for Steiner trees,Networks, 1978, 8(1): 1-6.
  • 6Granot, D. and Huberman, G., Minimum cost spanning tree games,Mathematical Programming, 1981, 21(1): 1-18.
  • 7Granot, D. and Huberman, G., On the core and nucleolus of minimum cost spanning tree games,Mathematical Programming, 1984, 29(3): 323-347.
  • 8Granot, D. and Maschler, M., On some spanning network games,Working paper, Faculty of Commerce and Business Administration, University of British Columbia, 1991.
  • 9Granot, D. and Maschler, M., Spanning network games,International Journal of Game Theory, 1998, 27(4): 467-500.
  • 10Granot, D., Granot, F. and Zhu, W.R., Characterization sets for the nucleolus,International Journal of Game Theory, 1998, 27(3): 359-374.

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