期刊文献+

基于GPU的实时线绘制及水墨仿真研究

GPU-based real-time line-drawings and ink dispersion
下载PDF
导出
摘要 为了由简单三维输入自动生成水墨仿真风格图像,提出了一种基于GPU的实时线绘制算法及水墨仿真算法。提出的微分几何线绘制算法结合了视点相关和视点无关两类特征线的绘制,利用了多种曲率信息和风格化纹理。由于GPU加速和风格化纹理的设计,该算法达到实时且风格化可控,方便了国画仿真,仿真计算将水墨看作二维流体,利用LB方法模拟水墨在宣纸中的边缘扩散。通过对比大量的绘制结果以及和其他方法的比较,结果表明,该方法的绘制结果更加清晰逼真,绘制实时完成且完全自动化。 To simulate Chinese-ink-painting with simple 3D mesh input,a GPU-based real-time line-drawing algorithm and ink dispersion simulation method are presented.Firstly,the novel line-drawing algorithm utilizes multiple curvatures and design of the style-texture.The algorithm not only has good performances but also enhances the control on stylization.Moreover,due to the stylization control,the algorithm can be applied to simulate ink dispersion where we utilize LB method to simulate flow realistically.According to the final rendering results,the algorithm renders clear and pleasing image in real time,as well as totally automatically.
作者 卢健 刘学慧
出处 《计算机工程与设计》 CSCD 北大核心 2011年第3期1079-1083,1107,共6页 Computer Engineering and Design
基金 国家自然科学基金项目(60573155)
关键词 计算机图形学 非真实感绘制 线绘制技术 水墨仿真 LB方法 computer graphics non-photorealistic rendering line-drawing algorithm ink dispersion simulation LB method
  • 相关文献

参考文献15

  • 1Laerhoven T, Liesenborgs J,Reeth F.Real-time watercolor painting on a distributed paper model[C]. Proceedings of the Computer Graphics International. Washington, DC: IEEE Computer Society,2004:640-643.
  • 2Kim Y, Yu J, Yu X, et al. Line-art illustration of dynamic and specular surfaces[J].ACM Trans Graph, 2008,27(5): 1 - 10.
  • 3Zeng K,Zhao M,Xiong C,et al.From image parsing to painterlyrendering[J].ACM Trans Graph,2009,29(1): 1-11.
  • 4Chu N S, Tai C. MoXi: real-time ink dispersion in absorbent paper[C].SIGGRAPH 2005.New York,NY:ACM, 504-511.
  • 5Yeh J, Lien T, Ouhyoung M.On the Effects of Haptic display in brush and ink simulation for Chinese painting and calligraphy [C]. Proceedings of the 10th Pacific Conference on Computer Graphics and Applications. Washington, DC: PG. IEEE Computer Society, 2002:439.
  • 6Lee Y, Markosian L,Lee S,et al. Line drawings via abstracted shading[J].ACM Transactions on Graphics, 2007,26(3): 18.
  • 7Zhang L,He Y, Xie XX,et al. Laplacian lines for real-time shape illustration[C].Proceedings of the Symposium on Interactive 3D Graphics and Games, 2009:129-136.
  • 8DeCarlo D,Finkelstein A,Rusinkiewicz S,et al.Suggestive contours for conveying shape[C].ACM SIGGRAPH, 2003:848-855.
  • 9Ohtake Y, Belyaev A, Seidal HE Ridge-valley lines on meshes via implicit surface fitting [C]. Los Angeles, California: ACM SIGGRAPH 2004,2004:609-612.
  • 10Judd T, Durand F, Adelson EH.Apparent ridges for line drawing [J].ACM Transactions on Graphics,2007,26(3): 19.

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部