摘要
从乒乓球发球的抛球、拍击球、球飞行、球与球台碰撞4个过程进行建模,编写高抛发球的动态仿真软件,研究各种因素(例如抛球高度、抛球角度、触球点、发球线路等)对发球飞行弧线的影响。实验结果表明:发球时,球抛得越高,飞行弧线会越高、越长。
Having set up the model of servicing, driving, flying and hitting on table tennis, this paper makes up the emulation software of throwing service. This technology can offer an easy way to study the effects of multiple factors to flying arc, such as height of tossing, angle of throwing, point of contact and service path. Through the experiment, it shows that the ball will be thrown higher, the flying are will longer and higher when service.
出处
《首都体育学院学报》
北大核心
2011年第2期188-192,共5页
Journal of Capital University of Physical Education and Sports
基金
上海市教育委员会理科项目(04IB01)
关键词
乒乓球
高抛发球
飞行弧线
仿真
模拟
table tennis
throwing service
flying arc
emulation
simulation