摘要
描述了一种流行的猜牌魔术,分析其实现过程,然后提出解决该魔术的计算机算法,并用程序仿真实现,最后采用不同的方法解决该问题,对比分析两种方法的时间复杂度及其优劣性。
A popular guess card magic is described,and the process of implementation is analyzed,then the solving algorithm is proposed and simulated,finally,two different methods is used to solve this problem and their time complexity and performance are compared.
出处
《价值工程》
2011年第14期203-204,共2页
Value Engineering
关键词
魔术
算法
链表
magic
algorithm
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