期刊文献+

三维烟雾的实时模拟 被引量:2

Real-time simulation of 3D smoke
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摘要 提出了一种基于流体力学方程并采取欧拉法实时模拟三维真实感烟雾的算法。通过Navier-Stokes方程建立烟雾流场的物理模型,以保证视觉的真实感。为了保证运算的实时性,烟雾流场划分为三维网格空间,并将烟雾速度场的分布定义于每个立方网格单元的中心点;通过线性插值获取整幅图像中每个像素的烟雾浓度。将烟雾模拟技术用于图像的显示特技中,以产生图像消散成烟雾的视觉效果,得到了比较满意的模拟效果。 An algorithm based on fluid dynamics equations is proposed,and it simulates three-dimensional realistic smoke by Euler equations.It establishes physical model of smoke fluid filed in order to ensure reality in the human vision by Navier- Stokes equations.Smoke fluid field is divided into three-dimensional grid space,and each center point of cubic grids is de- fined by the distribution of velocity field;Finally,smoke density in each pixel of the whole image can be accessed by linear interpolation.Smoke simulation techniques will be used to display images especially to generate images to dissipate smoke in the human vision,which can get satisfactory results of simulation.
出处 《计算机工程与应用》 CSCD 北大核心 2011年第14期174-176,179,共4页 Computer Engineering and Applications
关键词 烟雾模拟 NAVIER-STOKES方程 速度场 浓度场 流体力学 smoke simulation Navier-Stokes equations velocity field density field fluid dynamics
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参考文献9

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二级参考文献30

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共引文献17

同被引文献18

  • 1Jake Lever,Taku Komura.Real-time controllable fire using textured forces[J].The Visual Computer.2012(6)
  • 2JinhoPark,YeonghoSeol,FredericCordier,JunyongNoh.A Smoke Visualization Model for Capturing Surface‐Like Features[J].Computer Graphics Forum.2010(8)
  • 3Steffen Wei?mann,Ulrich Pinkall.Filament-based smoke with vortex shedding and variational reconnection[J].ACM Transactions on Graphics (TOG).2010(4)
  • 4Kun Zhou,Zhong Ren,Stephen Lin,Hujun Bao,Baining Guo,Heung-Yeung Shum.Real-time smoke rendering using compensated ray marching[J].ACM Transactions on Graphics (TOG).2008(3)
  • 5Raanan Fattal,Dani Lischinski.Target-driven smoke animation[J].ACM Transactions on Graphics (TOG).2004(3)
  • 6Nick Rasmussen,Duc Quang Nguyen,Willi Geiger,Ronald Fedkiw.Smoke simulation for large scale phenomena[J].ACM Transactions on Graphics (TOG).2003(3)
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  • 8陈阁,何伟,李云飞.基于GPU编程的三维烟雾实时渲染[J].微电子学与计算机,2010,27(6):89-91. 被引量:1
  • 9唐勇,李萍,吕梦雅,李进.一种实时模拟烟雾的新方法[J].燕山大学学报,2011,35(1):65-68. 被引量:3
  • 10王继州,袁雪霞.基于动态网格细分的烟雾模拟[J].微型机与应用,2011,30(8):33-35. 被引量:2

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