摘要
从网格模型简化的发展过程出发,对网格简化进行了分类研究。将网格简化的方法归纳为静态、动态、依赖于视点的简化方法,并对各种简化方法进行了详细的分类,同时对各种方法的优缺点进行了分析。最后对网格简化技术未来发展进行了展望,对网格简化技术在计算机图形学中的重要地位进行了肯定,并强调网格简化技术更需进一步完善的必要性。
Beginning with the mesh development process,the mesh simplification classification was conducted.The mesh simplification methods are divided into static and dynamic,rely on the viewpoint,where kinds of the simplified method were in detail classification.At the same time,their advantages and disadvantages are analyzed.Finally,the future development of mesh simplification technology is prospected,the importance of the mesh simplification technology in computer graphics is confirmed.It is emphasizd the mesh simplification technology is more needed to further perfected.
出处
《沈阳师范大学学报(自然科学版)》
CAS
2011年第2期178-180,共3页
Journal of Shenyang Normal University:Natural Science Edition
基金
辽宁省自然科学基金项目(20072057)
辽宁省教育厅科研基金项目(L2010520)
沈阳师范大学实验中心主任基金项目(SY200809)
关键词
网格简化
三角形网格
四边形网格
视点
mesh simplification
triangle mesh
quadrilateral mesh
viewpoint