摘要
在分析比较多种建模软件的基础上,本文提出了基于MultiGen Creator二次开发OpenFlightAPI,实现批量读取DXF文件,快速构建带纹理的三维地形仿真模型的一种实用方法。
Based on the analysis and comparison of a variety of modeling software,this paper presents a practical method to bulk read DXF files and quickly build three-dimensional terrain model with texture based on MultiGen Creator secondary development OpenFlightAPI.
出处
《城市勘测》
2011年第3期52-53,58,共3页
Urban Geotechnical Investigation & Surveying
基金
重庆市科技攻关计划项目(2008AC2130)