摘要
讨论了海浪模拟的Longuet-Higgins模型和双叠加法模型,给出了在计算机上实现其三维仿真的具体方法,并从波面细化、颜色处理和光照控制三个方面提出了对海浪模拟效果改进的方法。
This paper discusses the method for computer implement of two important models for ocean wave simulation,i. e.Longuet-Higgins model and Double Summation model. In order to improve the effect of simulation,a method for refinement of wave surface,colour interpolation and light control is also described.
出处
《船舶工程》
CSCD
北大核心
1999年第6期7-9,12,共4页
Ship Engineering
基金
国家八六三青年基金!863-820-Q-6
关键词
海浪
模拟
三维仿真
海洋工程
Wave Simulation,3-D Simulation,Ocean engineering