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一种针对相交矿山巷道的三维建模方法 被引量:4

A method for 3D modeling of intersecting mine roadway
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摘要 利用传统的中线和断面结合的方法,对矿山巷道进行三维建模。一直以来传统的自动建模对巷道交汇处处理都有很大困难,本文主要研究处理巷道相交,特别是多条巷道相交情况下的平滑以及正确建模,提出各种实用的算法,给出解决方法并最终完成巷道建模。利用C语言完成编程实现,DirectX实现可视化,实验证明,建模方法可行,系统运行正常。 The paper studied on using traditional method of combining centerline and cross section to construct three-dimensional model of the mine tunnel. The laneway interchange dealt with traditional automatic modeling is usually difficult. This paper mainly introduced about the handling of laneway intersection, especially the smooth and correct modeling in the case of a number of laneway intersections. It proposed various practical algorithms, gave a solution and finalized the laneway modeling. It used the C# language to accomplish the programming, and used DirectX to achieve visualization. Results showed that the method of modeling was feasible and the system was operating normally.
作者 唐敏 方源敏
出处 《测绘科学》 CSCD 北大核心 2011年第4期240-241,共2页 Science of Surveying and Mapping
关键词 三维建模 巷道交汇处 C# DIRECTX three-dimensional model laneway interchange C DirectX
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