摘要
机群渲染系统负载平衡是为了及时地解决在动漫渲染制作中出现的不平衡问题,使得机群渲染系统能够充分地利用好每个工作结点,以此来提高渲染机群管理系统的工作效率,解决动漫制作中渲染这一瓶颈。设计了动漫渲染管理系统的软件平台架构,并详细说明了管理系统的工作流程。对其中的关键部件的功能和结构进行了设计,具体给出了一个负载均衡算法,优化了渲染系统中的负载平衡算法。最终的测试结果表明了算法的有效性。
Load balance of cluster rendering system is for resolving the unbalance problem timely in the making of animation rendering to makes the working nodes can render fully and make cluster rendering system can fully utilize.In order to improve the working efficiency,so as to solve animation manufacture the problem of bottleneck in rendering,designed a cartoon rendering management system software platform structure,and detail the management work flow of the system.And for the key components of function and structure design,and specifically given a load equalization algorithm and optimized the rendering system of load balancing algorithm,the final test results show that the effectiveness of the proposed algorithm.
出处
《计算机技术与发展》
2011年第7期94-97,共4页
Computer Technology and Development
基金
山东省教育科技计划项目(J08LJ11)
青岛经济技术开发区科技发展计划项目(2008-02-27)
关键词
动漫渲染
机群系统
软件架构
负载平衡
机群管理系统
animation render
cluster system
software structure
load balance
cluster management system