摘要
建筑作品成功与否取决于建筑最初的创意.建筑创作过程以主体对客体的认知深度及知识积累为基础,并在外部条件或主体自身条件的限制和刺激下完成.设计过程一般经过调查研究、分析问题、产生构思、形成方案4 个阶段,但又往往包含着跳跃性和创造性的思维,并非一成不变地依照固定的顺序进行.这种思维的跳跃即是灵感.在各方面信息和灵感的冲击下,思维模式往往呈现纵横交织的网状结构.人们往往把灵感看作创作中不可控制的因素,而理性地探索思维模式与建筑创作的内在联系也许可以帮助我们更加主动地掌握和参与创作的过程.
Whether a building is successful or not rely greatly on the initial originality in architecture design.The process of design is based on the perception of the object and the accumulation of knowledge, and finished under the limitation and stimulation of the external and internal condition of the designer.The design process includes investigaing, analysing, conceiving and producing a scheme.However, the process itself is not invariable .It often includes jumpy and creative thoughtway.This jump of thoughts is inspiration.By the impact of information and inspiration, the pattern of thought shows an interactive netty sturcture.We used to look on inspiration as an incontrollable factor in design. Nevertheless, if we use rational way to explore the interrelationship of thoughtway and design process, we may come close to a more active way of participation and control of the design production.
出处
《西北建筑工程学院学报(自然科学版)》
1999年第4期29-34,共6页
Journal of Northwestern Institute of Architectural Engineering