摘要
本文阐述了如何进行三维校园的可视化,解决了GoogleSketchUp的二维图形的获取及其空间定位、三维模型的拉伸及其纹理材质库的建立等一系列技术问题。并以某校园为例详细介绍了三维可视化的制作过程,解决了现实操作中存在的一些主要问题,如纹理贴图不逼真、建筑物楼层没有显示、地形起伏不易表达、地物属性没法添加等,为今后继续使用GoogleSketchUp提供有益的借鉴。
This paper elaborated how to realize the 3d visualization, solved a series of technical problems in the SketchU Psuch as 2d graphic acquisition and its spatial orientation, 3d model stretch and texture material base establishing. For some major problems in the practical operation are still existed, such as texture not distinct, building floors not shown, terrain features and attributes not expressed, it presented some solutions and ideas to provide the beneficial reference.
出处
《测绘科学》
CSCD
北大核心
2011年第5期231-233,共3页
Science of Surveying and Mapping