摘要
情绪在人类的生活中扮演了重要角色,情绪仿真已经成为许多领域中令人感兴趣的研究课题,为了使计算机具有情绪表达能力,应该将人类情绪运用合适的数学模型描述出来。选择动漫游戏中的追逐行为作为仿真对象,结合人体生物学原理和环境心理学理论,提出了追逐行为的情绪仿真模型,将博弈思想引入到追逐行模拟中,仿真原型系统显示本模型能较好地描述虚拟角色的追逐行为。
Emotion plays an important role in human life, and emotion simulation is an interesting research topic in many fields. In order to make the computer be capable of emotion expression, a suitable mathematical model should be first used to describe human emotions. Chasing behavior was selected as a research object in cartoon games and biological principles of human and environmental psychology theory were used, a simulation model of emotional chasing behavior was proposed, and Game Theory was introduced to model chasing behavior. A simulation demo system shows that the model can better describe chasing behavior of virtual characters.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2011年第10期2151-2155,共5页
Journal of System Simulation
基金
国家自然科学基金(60973099)
浙江省自然科学基金(Y1091158)
浙江省公益性技术应用研究(2011C23027)
关键词
情绪
追逐行为
博弈
动漫游戏
emotion
chasing behavior
game theory
cartoon games